Minggu, 08 Juli 2012

Get Free Ebook Win32 Game Developers Guide With Directx 3, by Jason Kolb


Get Free Ebook Win32 Game Developers Guide With Directx 3, by Jason Kolb

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Win32 Game Developers Guide With Directx 3, by Jason Kolb

Win32 Game Developers Guide With Directx 3, by Jason Kolb


Win32 Game Developers Guide With Directx 3, by Jason Kolb


Get Free Ebook Win32 Game Developers Guide With Directx 3, by Jason Kolb

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Win32 Game Developers Guide With Directx 3, by Jason Kolb

From the Publisher

DirectX 3 is one of the hottest Windows 95 game development environments available. This book shows developers how to program stunning graphically-enhanced games that are as fast as they are attractive. - Shows how to create multiplier games that can be played over a modem - Teaches how to use DirectDraw, Direct3D, DirectSound, sprites, and more - CD-ROM contains all the source code, binaries, and many useful utilities

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Product details

Paperback: 500 pages

Publisher: Waite Group Pr (February 1, 1997)

Language: English

ISBN-10: 1571690301

ISBN-13: 978-1571690302

Product Dimensions:

7.5 x 1.2 x 9.2 inches

Shipping Weight: 1.9 pounds

Average Customer Review:

2.0 out of 5 stars

4 customer reviews

Amazon Best Sellers Rank:

#10,435,468 in Books (See Top 100 in Books)

One of the big reasons for reaching for a book on DirectX programming is that while the SDK documentation and examples are generally complete in content, they leave you wanting for both the 'big picture' and for a strategic feel for how to adapt DirectX for your specific needs.This book does nothing to help bridge that gap. The author makes early assumptions about the sort of program you want to write, then goes about writing wrapper classes that obscure all of the functional features of DirectX just to fit his unhelpful viewpoint. You'll spend most of your time with this book trying to track down what DirectX functions are called when, and if they're really necessary, or just the excess baggage of the author's desire to use the same code example for the entire text

I Haven't read the whole book yet due to the fact that I am not sure how to link, or deal with the error that I get with Borland C++ 5.0 It says UNRESOLVED EXTERNAL (FUNCTION NAME) If you have know how to get rid of the error then please mail me.

This book is an absolute debacle. The code dosen't work, the examples are terrible and there are about 4 chapters on absolutely nothing to do with anything. In conclusion do not buy this book, it is utter tripe.

This book differs discussions of the topics so often that I am never really sure if they were ever covered at all, but lets not talk about that now will cover that shortly.......

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Win32 Game Developers Guide With Directx 3, by Jason Kolb PDF

Win32 Game Developers Guide With Directx 3, by Jason Kolb PDF

Win32 Game Developers Guide With Directx 3, by Jason Kolb PDF
Win32 Game Developers Guide With Directx 3, by Jason Kolb PDF

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